KEY POINTS
- House House disclosed that an LLM helped fix a Unity shadow bug in Big Walk, which it says is well under 0.1% of the game's code.
- Nineteen Independent Games Festival jurors said they will not vote for any game that uses generative AI in any capacity.
- Reactions are divided between zero-tolerance advocates and those who say minimal, disclosed use should be treated differently.
A dispute over how much generative AI is acceptable in video games has reached the indie scene this week, after the studio House House admitted it used a chatbot while building its co-operative puzzle game Big Walk. Ars Technica reported that the disclosure came after months of private debate among judges of the Independent Games Festival Awards.